Orange Forest completes the improvement of the "Mother Airship", and releases it as Ver1.11 !! Please see the following special features about the change point in Ver1.11 of O.F Mother Airship.
The latest non-physical movement script
(O.F Unphysical Multi-move R3.0) is built into this airship.
This movement script supports the inertia motion like a
physical script engine. This airship starts slowly, and it
accelerates gradually until it reaches maximum speed.
The engine volume is linked with the engine power.
This ariship can fly up to 4096m height and this airship
can fly across the SIM border.
This airship prevents full prim of crash when it crosses
between SIMs. This airship has the record that passed over
100 SIMs of the main land by the single flight.
The floor under the cockpit can change the transparency by
operating the console dialog.
Dual Operation Mode
(updated v1.9)
This airship has 2 operating modes (normal mode / cruise mode).
The operation like the helicopter is achieved in a normal mode.
It moves in a target direction only while the pilot is pushing
the arrow key.
The cruise mode achieves the operation like the airplane,
and is suitable for the flight of the long distance.
The pilot can keep moving the airship for the operation of
the engine output (100% ~ -100%, 10steps) change with the
UP/DOWN arrow key.
This airship can also make your friend or passenger control
by the owner's console dialog operation.
High Detail
(updated v1.9)
All the details were refined in v1.9.
It consist of about 190prims and it has a high detailed
airframe, cabin and floating engine object.
The detail-up parts that consist of 112prims can be rez from the
console dialog menu when you use it as a skybox.
At first, Orange Forest Mother Airship is an intention of
use as the shop for ourself.
But I have come to want to drive this big airship to the
sky as the design progresses. :-)
You can see it at my store in Ikebukuro.
Three color (White/Black/Brown) airships are exhibiting by
changing places there every 20 minutes at this shop.
Customizable Object
The airframe of this airship allows the owner the authority
of the modification and the copy.
You can make your original airship by customizing this.
The additional passenger's seat object is included in the
package.
(Remodeling the airship is your own risk)
Friendly Design
Easy to fly, Easy to operation
All functions of the airship can be operated by the console
dialog that appears by clicking the dashboard before the
cockpit.
This airship built in the elevator for the connection with
ground when you use this airship as a skybox.
The owner can refer to an online manual (English/Japanese)
by operating the dialog.
Basic Features:
Flat floor design, main cabin and an open deck
Built in skybox furniture (112 prims)
Built in 5 operation poses to the operation seat of
the computer of additional furniture
Built in skybox elevator
(Allows you to get down from cabin to the ground)
189prims airship body and fit on 24x48 meter plot
2 pilot seat and 1 drivable standing position
(Allows onwer or passenger to operate this airship from
the one of these seat)
Built in 17 of passengers seat
Owner can move the right to control the airship
to the guest who took the pilot's seat
Modify, copy and no-trans object
No-modify, copy, no-trans scripts
English/Japanese online airship and elevator manual included
Toggle prpopera rotation ON/OFF from ship control dialog
menu
Toggle rear engine hood open/close from ship control dialog
menu
Toggle rear hatch open/close from ship control dialog menu
Supported floating camera view for flight (pilot seats)
* The ship control dialog menu appears when the owner touches the dashboard in the control compartment.
HOW TO FLY:
There are only 3 steps for starting flight.
Rez this airship on the ground
Owner sit on the pilot seat or drivable standing position
(soon behind of the pilot seat)
Answer "yes"
to the inquiry of "Do you want to fly ?"
by the dialog menu from the airship.
FLIGHT CONTROL:
This airship has 2 operating modes (normal mode / cruise mode).
Owner can select one of these 2 control mode from the console dialog. Owner and guest who sit at drivable seat can drive this airship with the following keyboard assignment.
Normal Mode (default)
W or up arrow : go forward
S or down arrow : go backward
shift+A or left arrow : left slide
shift+D or right arrow : right slide
E or PgUp : up vertically
C or PgDn : down vertically
A or left arrow : turn left
D or right arrow : turn right
Mouse Wheel (Ctrl-0, Ctrl-9) : Adjust camera distance
Cruise Mode
W or up arrow : increase the engine power
(max 100%)
S or down arrow : decrease the engine power
(min -100%)
shift+A or Shift+left arrow : left slide
shift+D or Shift+right arrow : right slide
E or PgUp : up vertically
C or PgDn : down vertically
A or left arrow : turn left
D or right arrow : turn right
Mouse Wheel (Ctrl-0, Ctrl-9) : Adjust camera distance
HOW TO USE ELEVATOR:
You can use elevator for accessing to the ground when you use this airship as a skybox.
Select "rez elevator" from the ship control dialog
menu and airship rezs an elevator in the cabin
Right click that elevator and select
"Edit" from PI menu.
Open "elev_target.txt" notecard
Overwrite destination altitude in the notecard
Save the notecard
SHIP CONTROL DIALOG MENU:
Owner can control this airship via the following dialog menu which appears by touching the dashboard in cockpit.
skybox
show the following skybox sub-menu
3-a. rez elevator
rez the elevator for getting off to the
ground
3-b. rez furniture
rez the optional furniture
and rear engine detail-up parts
[Flying only]
switch pilot
The ship control right is given to the guest who already
sits in the pilot seat.
volume
Adjust engine volume on flight
cruise
toggle enable/disable of "cruise" mode
The cruise mode is recommended in the long flight.
[Both Flying and Waiting]
reset
reset whole of the AirShip system.
rear hatch
toggle rear hatch open/close
help
show this note
floor
Change the cockpit floor transparency
- Note -
Elevator and furnitures are objects different from the airship. Therefore these objects does not follow to the airship when it flies.
Please send IM to Myuse Swindlehurst if you have something question, ordering deliverly or you deletect the something delivering problem. I welcome your feedback. Thank you.
[2009/09/17] The version of the product was updated from 1.9 to 1.11 corresponding to the behavior change in SIM. Please IM to Myuse when you hope for the latest version in the owner.
http://orangeforest.blog.shinobi.jp/english/-eng-%20o.f%20mother%20airship%20was%20updated%20to%20ver1.11[ENG] O.F Mother Airship was updated to Ver1.11
Hello !!
Orange Forest announce the release of a new space ship - Sandalphon.
We imagined the tall angel to this big space ship.
Sandalphon is a fully functional vehicle which has an ability of crossing SIMs, it also has a large residential space. It flies to the sky with many passenger by rocket power. It can be hovered in the air by changing the angle of the main rocket engine of both sides.
2012/8/19 r1.2 released
Added SVC-7065 workaround. Added ejecting intruder function. Changed texture/animation/sound etc. Please refer user's manual for detail.
A built-in small aircraft named TIBIEEDER is on the rear deck and crew can move short distance using this transporter. Some additional modules (Parking Stand, Furniture, Engine Ornament) besides TIBIEEDER are stored in the hull. These rez by dialog operation at the time of parking.
TIBIEEDER is a hover type airplane with very easy operation. TIBIEEDER carried in the Sandalphon is equivalent to Model-213S. Refer to the following links for the manual of TIBIEEDER.
Sandalphon can fly by built-in unphysical movement script engine and it has the capability*1 to jump over the boundary of adjoining between SIM and SIM. There are four sheets which can steer a ship in a bridge. An owner and the crew can change operation of this ship manually.
*1) Orange Forest can not guarantee a jump of every SIM boundary.
&nbasp; &nbasp;It may fail by network condition, parcel security condition, script limit and SIM’s load.
Functional Description
This section describes about function of Sandalphon. Sandalphon consists of a hull and some additional modules (Parking Stand, Machine Ornament, Cabin Furniture and TIBIEEDER). All of these additional modules can appear from a hull by operation of a dialog when the Space Ship stays on your own land or sandbox.
Hull
Basically, The hull of Space Ship consists of four components (Bridge, Cabin, Rear Deck and Main Rocket Engines). Moreover, the hull can expand an energy barrier by operation of a dialog. The energy barrier can shut off invasion of the avatar or vehicle from the outside. This sky ship can fly with an energy barrier expanded.
The 3 teleporters are installed in the hull , and it can move each other. The owner can specify the person who can access teleporters and hatches by operation of a dialog.
There are 4 drivable seats and console in the Bridge. The pilot can touch and open the rear hatch of the bridge and enter. The owner can switch operation of Space Ship to the other crew who sat on the pilot seat by operating a dialog.
A meeting spot, bar corner, and an observation lounge are located in a cabin. A crew and the passenger can touch and open the rear hatch of a cabin, and enter. In addition, it can go into a cabin using the teleporter on the bridge.
2 room light in the ceiling and 6 wall light can operate on/off from a dialog. The color of an illuminations line changes smoothly with operations of a dialog. Several animation is embedded in each seat. It can perform the change of animation by touching the seat prim. The fireplace is installed in the side of a meeting spot. A small TV unit will appear in the side of a meeting table when owner rez the furniture kit from dialog.
An observation lounge is located in the head of a cabin. The sofa and the table are installed there and passengers can enjoy scenery at the time of a flight.
The bar corner is installed in the center of a cabin and a talk with a passenger can be enjoyed. Please sit on a stool and enjoy a cocktail drink. Please touch the cocktail glass on a bar counter and play a bartender.
The open style rear deck is in the rear of a hull. The engine hood of the rear deck can be opened and an additional engine ornament can be rez by operation of a dialog. And TIBIEEDER can appear on the rear deck by operation of a dialog as previously-mentioned.
Sandalphon has obtained impelling force from the Main Rocket Engine installed in both sides. This Main Rocket Engine changes an angle automatically according to a flight state. When this Space Ship hovers in the air, the Main Rocket Engine inclines almost perpendicularly and supports hull. Main Rocket Engine is stopped at the time of rezzing the parking stand by operation of a dialog.
The owner can operate a dialog and can rez a parking stand. A parking stand appears from the open hull lower hatch. The parking stand is equipped with the stairs for going up from the ground to the rear deck.
And the fireman pole for getting down on the ground from the rear deck is equipped too. Anyone can get down on the ground by sitting on a fireman's pole.
Note
An additional modules can rez only on your land or a sand box.
The owner can rez furniture in operation of a dialog, while it is not flying. Furniture is equipped with the piano and the television module. A television module is installed in the corner of a meeting table, and can see the Orange Forest's blog. Anyone can sit on the seat of a piano and can play multiple Orange Forest original melody.